Two Twenty Minute Tales.
1) When the Clock strikes twelve.
2) The Damsdrak Diamond.

Introduction:

"Dad,let's do something over the Christmas holidays"
"Alright Cory,what do you have in mind"
"How about we each build a level and have them both finished by the time I go back to school?"
"Wow;I'm up for that! You do realise though,don't you,that we're going to be staying with your grandmother over Christmas itself,
and she has no computer;So we're talking about no more than 10 days of actual building opportunity?"
"No problem;we can do it!"

And that is how (and why) you have these two necesarily short levels available to download.We also used the same PC,
taking it in turns with the building process.The building work ended after 10 days on the 6th January,when the new school term started
(although testing,etc,has taken a long time due to school and/or work commitments).
Enjoy.



------------------------------------------------------------------------------------------------------------------------

The Damsdrak Diamond

Lara is in search of the fabled titular diamond.You can guess the rest.

Bugs. If possible,try not to save after killing the Shiva but before jumping to the exit door nearby,as
there may be a potential problem if the level is reloaded at the point before the jump is attempted (the door could close on you).
The Shiva may or may not attack you,deciding on what kind of a morning it's had.

Secrets: 

1 secret


Installation:

No installation required, just play from the folder.



Thanks to:

Voncory and eTux - betatesting
eTux - scripting
Cornchild - Shiva
Maikoon - trees

Disclaimer:

"This level was not made and is not supported by Core Design Ltd. and Eidos Interactive."